2008-01-15 17:42:22.658305+00 by Dan Lyke 0 comments
Bullet Continuous Collision Detection and Physics Library "...is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation" that's free for commercial use, and looks like it has a kick-ass integration into Blender.
[ related topics: Games Animation Graphics ]
comments in ascending chronological order (reverse):
We will not edit your comments. However, we may delete your comments, or cause them to be hidden behind another link, if we feel they detract from the conversation. Commercial plugs are fine, if they are relevant to the conversation, and if you don't try to pretend to be a consumer. Annoying endorsements will be deleted if you're lucky, if you're not a whole bunch of people smarter and more articulate than you will ridicule you, and we will leave such ridicule in place.
Connectivity provided by highertech.net , awesome bandwidth, well away from fault lines and other potential for natural disasters, reliable, and run by cool people.
Questions, comments, flames: contact Dan Lyke
Flutterby™ is a trademark claimed by
Dan Lyke for the web publications at www.flutterby.com and www.flutterby.net.