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Getting Beyond 'Reptilian Emotions'



The Next Wave In Video Games: Getting Beyond 'Reptilian' Emotions
http://www.inside.com/jcs/Story?article_id=22437&pod_id=13

"By now, everyone knows the video-game industry is an economic powerhouse, 
with annual U.S. sales rivaling those of the box office. But can video 
games be an art form? An educational tool? A driving force for technology?

Amid the impressive displays of computer graphics wizardry, one of the 
central themes that emerged at the conference was emotion -- specifically, 
how to evoke the gamut of human sentiments -- joy, jealousy, love, sorrow 
-- in game-players. This, most speakers agreed, is the final hurdle 
developers need to clear before video games can truly become a mainstream 
medium."

[side note: how does the list feel about news blurbs like this?]


Morbus Iff
.sig on other machine.
http://www.disobey.com/
http://www.gamegrene.com/