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Run, Lola, Run

2005-02-24 15:19:53.536277+00 by Dan Lyke 3 comments

It's art-film overload! In the continuing effort to figure out if the beginning of Heaven[Wiki] was the director or the writer, we rented Tom Tykwer[Wiki]'s Run, Lola, Run[Wiki] last night. I'd count this one as a serious "skip it". Sort of a Eurotrash techno music video, it's got a great premise, but by playing the "let's play this three ways" game it loses any credibility, and we lose any empathy for the characters. Especially the third time we see that interminable "running under the elevated train station" shot. Skip it.

[ related topics: Movies ]

comments in ascending chronological order (reverse):

#Comment Re: made: 2005-02-24 15:59:30.950755+00 by: other_todd

Man. Disagree strongly. I think this film is brilliant, and its film-as-video-game aspects are part of why. In fact I was really sad when I saw that Tykwer was obviously not going to catch lightning in a bottle again, based on subsequent output.

#Comment Re: made: 2005-02-24 16:51:03.139623+00 by: Dan Lyke

Well, you might try Heaven[Wiki], if you turn it off at the scene where they're in Montepulciano and meet with his father, and make up your own ending.

And I think if you took any of the 20 minute segments from Run, Lola, Run[Wiki] and watched them in isolation they'd be fun, but back to back I just found 'em tedious.

#Comment Re: made: 2005-02-25 03:17:33.58429+00 by: topspin

I saw the film on the big (and LOUD) screen here when it was part of the AEC Independent Film Series a few years ago.

I recall being amused for about 15 minutes and then realizing it was a film for the "Playstation 2" generation. They revel in repetition, subtle changes in the repetition, and a techno score behind it all.

The best part of the movie was finally gathering the courage to talk to a nice blonde lady on the way out whom I'd seen at several of the "art flicks."

Unremarkable movie. Remarkable conversation afterward, however.