Flutterby™! : auto shotgun

Next unread comment / Catchup all unread comments User Account Info | Logout | XML/Pilot/etc versions | Long version (with comments) | Weblog archives | Site Map | | Browse Topics

auto shotgun

2007-11-20 00:45:36.150506+00 by Dan Lyke 1 comments

Uh. Yeah. FPS games are officially over: Low recoil 300 round per minute automatic shotgun. If Counter-Strike had ceased to be fun when they nerfed the Deagle and the Scout, this blasts it into total snooze territory.

[ related topics: Games Guns ]

comments in ascending chronological order (reverse):

#Comment Re: made: 2007-11-20 01:56:34.6899+00 by: meuon [edit history]

I've had some fun lately with Metroid on my Wii.. but it's missing a quick and dirty game mode. It takes 30-60 minute chunks to get to a good 'save game' place. The controllers make the game, the Wii is awesome as a FPS where your hands guide things and interact with objects with the Wii-motes..

As for the "300 round per minute" shotgun, I think I fired a crude early version of that (a drum fed 12 gauge) at a friends house circa 1988. He owned a small specialty ammo factory in Monroe Wisconsin.

Personally: I'd want a large backpack of 12gauge shells on a belt feed. [big grin]