1999-10-01 09:00:00+02 by Dan Lyke 0 comments
Once again, the Scary Devil Monastery speaks truths:
"The amount of gameplay is inverse to the total surface area of pre-rendered marble in the game."
--- Zembar, attributing to someone else unknown.
1999-10-01 09:00:00+02 by Dan Lyke 0 comments
Once again, the Scary Devil Monastery speaks truths:
"The amount of gameplay is inverse to the total surface area of pre-rendered marble in the game."
--- Zembar, attributing to someone else unknown.
[ related topics: Games ]
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