Flutterby™! :

Next unread comment / Catchup all unread comments User Account Info | Logout | XML/Pilot/etc versions | Long version (with comments) | Weblog archives | Site Map | | Browse Topics

1999-11-01 18:18:35+01 by Dan Lyke 0 comments

Okay, I laughed at the benefits of using Doom as a tool for system administration page, but as I reread through it there are some really interesting ideas here, especially as popular fiction pushes us closer to metaphor based interfaces. He did actually hack a version of Doom to display PIDs over characters and "nice" them according to damage and kill them when they got killed off, and I think there lessons we can take into managing work groups:

"Sysadmins could cooperate or compete. Doom is a natural environment for player-to-player interactions. A team of players can cooperate to take care of a heavily-loaded system, or they can even take out rogue sysadmins who are killing the wrong processes."

comments in ascending chronological order (reverse):