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Geeks, MOPs and sociopaths

2016-08-15 16:17:52.784815+02 by Dan Lyke 1 comments

I need to delve deeper into this one, but I realized something as I was reading it: All of the cool subcultures I've run into have had get-togethers where the format was conversation. All of the tech get-togethers I've been to in the past... while ... decade? ... have been presentation format.

Need more conversation, fewer presentations.

Geeks, MOPs, and sociopaths in subculture evolution:

Subcultures were the main creative cultural force from roughly 1975 to 2000, when they stopped working. Why?

One reason—among several—is that as soon as subcultures start getting really interesting, they get invaded by muggles, who ruin them. Subcultures have a predictable lifecycle, in which popularity causes death. Eventually—around 2000—everyone understood this, and gave up hoping some subculture could somehow escape this dynamic.

[ related topics: History Sociology Work, productivity and environment ]

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#Comment Re: Geeks, MOPs and sociopaths made: 2016-08-17 03:37:02.646625+02 by: Jack William Bell

I've linked to it here on Flutterby before, but I think my 1998 essay "New, from Disney, Cyberpunks on Ice!" is appropriate here.