Flutterby™!
: GTA doesn't cause violence
GTA doesn't cause violence
2018-03-19 02:21:31.168695+01 by
Dan Lyke
0 comments
Two months of daily GTA causes “no significant changes” in behavior:
To correct for the "priming" effects inherent in these other studies, researchers had 90 adult participants play either Grand Theft Auto V or The Sims 3 for at least 30 minutes every day over eight weeks (a control group played no games during the testing period). The adults chosen, who ranged from 18 to 45 years old, reported little to no video game play in the previous six months and were screened for pre-existing psychological problems before the tests.
Nature: Molecular Psychiatry: Does playing violent video games cause aggression? A longitudinal intervention study. doi:10.1038/s41380-018-0031-7
[ related topics:
Games Psychology, Psychiatry and Personality Nature and environment Video
]
comments in ascending chronological order (reverse):
Comment policy
We will not edit your comments. However, we may delete your
comments, or cause them to be hidden behind another link, if we feel
they detract from the conversation. Commercial plugs are fine,
if they are relevant to the conversation, and if you don't
try to pretend to be a consumer. Annoying endorsements will be deleted
if you're lucky, if you're not a whole bunch of people smarter and
more articulate than you will ridicule you, and we will leave
such ridicule in place.
Flutterby™ is a trademark claimed by
Dan Lyke for the web publications at www.flutterby.com and www.flutterby.net.