3dfx no more
2000-12-18 14:32:20+01 by Dan Lyke 0 comments
Ages ago when Phil, Bill, Loren and I were writing an awesome 3d framework called Rapix (reading some of the stuff on the PS2 makes me realize how far ahead of our time we were...) a little chipset called the Voodoo made its way into our hands. It had roughly the same drawing speed as our code running on a prototype P150 MMX, which made it impressive because we'd watched graphics accelerators get announced, but by the time they finally got to market they'd get trounced by the existing hardware. This was the harbinger that the tide had changed. So it's with a little nostalgia that I find that 3dfx is no more.